Games Workshop Noticed Saber's Minor Space Marine 2 Armour Error

Eternal vigilance

by · Push Square
Game Profile

https://images.pushsquare.com/568e0a83b89d6/warhammer-40000-space-marine-2-cover.cover_small.jpg
Title:
Warhammer 40,000: Space Marine 2
System:
PlayStation 5
Also Available For:
Xbox Series X|S
Publisher:
Focus Entertainment
Developer:
Saber Interactive
Genre:
Action, Shooter
Players:
1 (3 Online)
Release Date:
PlayStation 5
https://static.pushsquare.com/themes/base/images/flags/us.gif 9th Sep 2024
https://static.pushsquare.com/themes/base/images/flags/eu.gif 9th Sep 2024
Series:
Warhammer 40, 000
Also Known As:
Warhammer 40k: Space Marine 2
Reviews:
Warhammer 40,000: Space Marine 2 (PS5) - Grimdark Shooter Is an Instant Co-Op Classic
Official Site:
focus-entmt.com
Where to buy:
Buy on Amazon

Games Workshop, the legendary British miniature manufacturer and behemoth behind Warhammer (and its infinitely more popular sci-fi setting, Warhammer 40,000), is notoriously rigid and inflexible. In the nearly five decades since setting up shop, the firm has fiercely protected its extremely lucrative IP, working closely with licensees to ensure the universe's relentlessly bleak lore remains in line with Imperial mandate. This is how we learned that developer Saber Interactive, in a truly humiliating blunder, managed to get the relative size and make of the ankle armour slightly wrong in Warhammer 40,000: Space Marine 2.

Speaking to IGN, chief creative officer Tim Willits described the level of scrutiny Games Workshop subjected the studio to: "When the guy that made the little Space Marine that sat on the table, he probably was not imagining them animating in a video game 45 years later. And let me tell you, that was hard to make. I mean, when you walk and run and fight as Titus, it feels so good. The ankle armour we had was the wrong size, and they told us that the ankle armour was wrong."

IGN pulled at this fascinating thread, and Willits described a system Games Workshop has, which licensees run content and assets through, with dedicated employees working to offer feedback: "They will help steer. And even when we're coming up with Tyranid attacks, they're like, oh, that Tyranid doesn't really attack like that, or that Chaos Marine, you can't really have him do that. So we had to adjust things. We did push them a little bit."

Related Articles

News Spar with Your Battle Brothers in Space Marine 2's Big Patch 3.0

Private PvE lobbies, bot buffs, PvP balancing, oh my!

News Sequel, DLC Already Planned for Smash-Hit Space Marine 2

"We will not disappoint our Warhammer fans"

Can you believe that Saber would make the rookie error of using the incorrect ankle joint when attempting to depict Captain Titus' signature Tacticus Variant Mk X Power Armour? Chuckle knowingly in the comments section below.

[source ign.com]

  • Share:
  • 0

About Khayl Adam

Khayl Adam is Push Square's roving Australian correspondent, a reporter tasked with scouring the internet for the richest, most succulent PlayStation stories. With five years of experience as a freelance journalist and mercenary wordsmith, RPGs are his first great love, but strategy and tactics games are a close second, genres in which he is only too happy to specialize.

Comments 6

Damn. I heard they were very picky about licensing out Warhammer, but didn’t know it went that far. Kinda impressed.

It's a bit silly and micromanage-y. But seeing as many IPs are getting absolute trash fanfiction treatment, I can't say I blame them.

Maybe this is why many of the Games workshop licenses have struggled to really get over being the line into being great games rather than just good.

Not everything translates from one medium to another and if the game designers have little to no input on how things should play out because of the rigidity of the license that feels like a bad situation for all.

Glad this one worked out though. Looking forward to getting it at some point.

Tim Willits is on Warhammer these days?!? Wow had no idea. I think if him as at id forever.

It's a shame that they aren't protective of the quality of the product that they licence out then, as the majority of warhammer games are incredibly mediocre.

I heard the rumour about completely inaccurate modeling of the ankle armor so I held off from buying the game. I will get it now that you confirmed it was corrected

Show Comments

Leave A Comment

Hold on there, you need to login to post a comment...