Pearl Abyss has shared the PC requirements for Crimson Desert
by John Papadopoulos · DSOGamingAlthough Crimson Desert targets a late 2025 release date, Pearl Abyss has shared its official PC system requirements. So, let’s see what PC system you’ll need in order to run it.
Crimson Desert will be using Pearl Abyss’ own engine, the BlackSpace Engine. And overall, the game looks great. From what I can see, there is also no downgrade. To its credit, Pearl Abyss was able to match the quality of its early demos. So, kudos to the devs for not dropping the ball.
PC gamers will at least need an AMD Ryzen 5 2600X or Intel Core i5-8500 with 16GB of RAM and an NVIDIA GeForce GTX 1060 or an AMD Radeon RX 6500 XT. The game will also require 100GB of free disk space.
Pearl Abyss recommends using an AMD Ryzen 7 7700X or Intel Core i7-13700K with 16GB of RAM and an NVIDIA GeForce RTX 4070 SUPER or AMD Radeon RX 7800 XT.
Sadly, the team did not reveal the graphics settings, resolution and framerates these PC specs target. Moreover, these PC requirements may change. After all, the game will come out in almost a year from now.
Crimson Desert is a game I’m really looking forward to. So, let’s hope that it will be worth the wait.
Stay tuned for more!
Crimson Desert PC Requirements
Minimum:
•
• Requires a 64-bit processor and operating system
• OS: Windows 10 64-bit
• Processor: Ryzen 5 2600X / i5-8500
• Memory: 16 GB RAM
• Graphics: GTX 1060 / RX 6500 XT
• DirectX: Version 12
• Storage: 100 GB available space
• Sound Card: Windows Compatible Audio Device
Recommended:
•
• Requires a 64-bit processor and operating system
• OS: Windows 10 64-bit
• Processor: Ryzen 7 7700X / i7-13700K
• Memory: 16 GB RAM
• Graphics: RTX 4070 SUPER / RX 7800 XT
• DirectX: Version 12
• Storage: 100 GB available space
• Sound Card: Windows Compatible Audio Device
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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